Level Up!: The Guide to Great Video Game Design
Scott Rogers
From WorldofBooks, Goring-By-Sea, WS, United Kingdom
AbeBooks Seller Since March 16, 2007
Quantity: 4From WorldofBooks, Goring-By-Sea, WS, United Kingdom
AbeBooks Seller Since March 16, 2007
Quantity: 4About this Item
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World , Maxim vs. Army of Zin , and SpongeBob Squarepants , this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book! The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Seller Inventory # GOR003753422
Bibliographic Details
Title: Level Up!: The Guide to Great Video Game ...
Publisher: John Wiley and Sons Ltd, United Kingdom, Chichester
Publication Date: 2010
Binding: Paperback
Condition: Very Good
About this title
Written by leading video game expert Scott Rogers, who has designed the hits; Pac Man World, God of War, Maxim vs. army of Zin and SpongeBob Squarepants. This book is full of Rogers' wit and imaginative style which demonstrates everything you need to know about designing great video games.
Level Up! has been written with all levels of game designers in mind. From beginner level through to the more experienced game designer.
It covers the entire video game creation process, allowing you to learn:
All in all it's an indispensible guide for video game designers both 'in the field' and the classroom.
Other topics covered:
and tons more - including the business of design, creating design documents, the pitch and more. The book also contains templates to create your own pitch and design documents.
Tips for Creating Virtual Easter Eggs
Amazon-exclsuive content from the author
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