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Good thoughts are no better than good dreams, unless they be executed.
The MIT Press 10/24/2003 Paperback Fair DAMAGED. Binding is broken and loose, crease to pages. Text is clean and unmarked. Has a black dot on the bottom/exterior edge of pages. DAMAGED.
The MIT Press, Date: 2003. Book. Very Good +. Soft cover. First Edition, Second Printing. Clean and complete with no marks. One small closed tear on the front top left edge of the cover. . 2003. The MIT Press ISBN 0262524201 9780262524209 [US]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover Clean and complete with no marks. One small closed tear on the front top left edge of the cover. [Wellfleet, MA, U.S.A.] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover signs of little wear on the cover. [Bensalem, PA, U.S.A.] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover Buy with confidence! Book is in new, never-used condition 2.31 [Amherst, NY, U.S.A.] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: MIT Press] Softcover New Book. Shipped from UK. Established seller since 2000. [Fairford, GLOS, United Kingdom] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: Mit Press 10/24/2003] Softcover Supercade: A Visual History of the Videogame Age 1971--1984 4.39 [Grand Rapids, MI, U.S.A.] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover Special order direct from the distributor [Victoria, BC, Canada] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: MIT Press] Softcover A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world. From Pong to Pac-Man, Asteroids to Zaxxon-more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon.Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science-one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fie ...
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover Book is in Used-Good condition. Pages and cover are clean and intact. Used items may not include supplementary materials such as CDs or access codes. May show signs of minor shelf wear and contain limited notes and highlighting. 2.31 [Hawthorne, CA, U.S.A.] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: MIT Press] Softcover A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world. From Pong to Pac-Man, Asteroids to Zaxxon-more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon.Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science-one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fie ...
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover 100% Customer Satisfaction Guaranteed ! The book shows some signs of wear from use but is a good readable copy. Cover in excellent condition. Binding tight. Pages in great shape, no tears. Not contain access codes, cd, DVD. [Suffolk, United Kingdom] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: The MIT Press] Softcover New! This book is in the same immaculate condition as when it was published 2.31 [Tucson, AZ, U.S.A.] [Publication Year: 2003]
ISBN10: 0262524201, ISBN13: 9780262524209, [publisher: MIT Press] Softcover Van Burnham is a Contributing Editor at Wired magazine and a member of the Video Arcade Preservation Society.A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.It was a time whe. [Greven, Germany] [Publication Year: 2003]
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When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission at no extra cost to you. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network, Amazon and Alibris.