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ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: A K Peters/CRC Press] Hardcover Book may contain some writing, highlighting, and or cover damage. Shipped fast and reliably! [Phoenix, AZ, U.S.A.] [Publication Year: 2012]
ISBN: 9781466508682Taylor & Francis Inc | 30 July 2012Hardback | 438 pagesĀ A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.Enables Students to Create 2D GamesThe text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com. ISBN 146650868x 9781466508682 [ZA]
ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: A K Peters/CRC Press] Softcover The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. [Goring-By-Sea, WS, United Kingdom] [Publication Year: 2012]
ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: A K Peters/CRC Press] Softcover The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. [Goring-By-Sea, WS, United Kingdom] [Publication Year: 2012]
ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: A K Peters/CRC Press] Hardcover New. Fast Shipping and good customer service [Fayetteville, TX, U.S.A.] [Publication Year: 2012]
ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: CRC Press] Hardcover nach der Bestellung gedruckt Neuware - Printed after ordering - Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online. [Einbeck, Germany] [Publication Year: 2012]
ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: Taylor & Francis Inc] Hardcover New copy - Usually dispatched within 4 working days. [Southport, United Kingdom] [Publication Year: 2012]
ISBN10: 146650868X, ISBN13: 9781466508682, [publisher: A K Peters/CRC Press] Hardcover Book is in NEW condition. 1.94 [Hawthorne, CA, U.S.A.] [Publication Year: 2012]
DISCLOSURE:
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission at no extra cost to you. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network, Amazon and Alibris.