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N/A
author size: 16
USD
11.01
price size: 16
MusicMagpie /AbebooksUK
dealer size: 16
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover
[Stockport, United Kingdom] [Publication Year: 2011]
description size: 16
Unbekannt
USD
28.20
Buchpark /ZVAB
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London] Hardcover Zustand: Sehr gut - Neubindung, Buchschnitt leicht verkürzt, Buchrücken, -ecken, -kanten leicht angestoßen, Ausgabe 2011 | Seiten: 520 | Sprache: Englisch
[Trebbin, Germany] [Publication Year: 2011]
Unbekannt
USD
31.51
Buchpark /AbebooksDE
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London] Hardcover Zustand: Sehr gut - Neubindung, Buchschnitt leicht verkürzt, Buchrücken, -ecken, -kanten leicht angestoßen, Ausgabe 2011 | Seiten: 520 | Sprache: Englisch
[Trebbin, Germany] [Publication Year: 2011]
Ma, Minhua
USD
48.64
Ergodebooks /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain.Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes.
[Houston, TX, U.S.A.] [Publication Year: 2011]
N/A
USD
103.12
Front Cover Books /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover
[Denver, CO, U.S.A.] [Publication Year: 2011]
N/A
USD
103.17
GoldBooks /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover New Copy. Customer Service Guaranteed
[Denver, CO, U.S.A.] [Publication Year: 2011]
Ma, Minhua
USD
104.82
Wizard Books /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover New
[Long Beach, CA, U.S.A.] [Publication Year: 2011]
Ma, Minhua
USD
108.10
Grumpys Fine Books /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover Prompt service guaranteed.
[Tijeras, NM, U.S.A.] [Publication Year: 2011]
Ma, Minhua (Editor), and Oikonomou, Andreas (Editor), and Jain, Lakhmi C (Editor)
USD
131.50
Alibris /Alibris
England Springer London Ltd 2011 2011. Hard cover New. 504 p. XVI, 504 p.
Minhua Ma
USD
140.76
AHA-BUCH GmbH /ZVAB
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London] Hardcover Druck auf Anfrage Neuware - Printed after ordering - The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain. Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes.
[Einbeck, ...
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N/A
USD
140.80
booksXpress /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover
[Bayonne, NJ, U.S.A.] [Publication Year: 2011]
Show/Hide image
N/A
USD
147.97
Lucky's Textbooks /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover
[Dallas, TX, U.S.A.] [Publication Year: 2011]
Ma, Minhua (Editor), and Oikonomou, Andreas (Editor), and Jain, Lakhmi C (Editor)
USD
157.08
ShopSpell via Alibris /Alibris
England Springer London Ltd 2011 Hard cover New. XVI, 504 p.
Minhua Ma
USD
157.28
AHA-BUCH GmbH /AbebooksDE
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London] Hardcover Druck auf Anfrage Neuware - Printed after ordering - The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain. Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes.
[Einbeck, ...
Show/Hide image
Nikolaos Antonopolous
USD
158.82
Ria Christie Collections /Biblio
Hard Cover. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; The Serious Games and Edutainment Applications. ISBN 1447121600 9781447121602 [GB]
Ma, Minhua (Editor), and Oikonomou, Andreas (Editor), and Jain, Lakhmi C (Editor)
USD
169.93
Bonita via Alibris /Alibris
Springer 2011 hardcover Good Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Antonopolous Nikolaos Editor/ Ma Minhua Editor/ Sear John Editor
USD
187.31
Revaluation Books /Biblio
Springer-Verlag New York Inc, Date: 2011. Hardcover. New. 2011 edition. 520 pages. 9.00x6.00x1.25 inches. 2011. Springer-Verlag New York Inc ISBN 1447121600 9781447121602 [GB]
Antonopolous, Nikolaos (Editor)/ Ma, Minhua (Editor)/ Sear, John (Editor)
USD
190.82
Revaluation Books /AbebooksUK
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer-Verlag New York Inc] Hardcover 2011 edition. 520 pages. 9.00x6.00x1.25 inches. In Stock.
[Exeter, United Kingdom] [Publication Year: 2011]
Antonopolous, Nikola
USD
198.78
Kennys Bookshop and Art Galleries Ltd. /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London Ltd] Hardcover Game development in the Cloud is an insightful introduction to cloud computing and games in the Cloud, with cutting edge academic research and industry updates that inform readers of current and future advances in the field. Editor(s): Ma, Minhua; Jain, Prof. Lakhmi C.; Oikonomou, Andrea. Num Pages: 504 pages, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 241 x 165 x 33. Weight in Grams: 908. . 2011. 2011th Edition. Hardcover. . . . .
[Galway, GY, Ireland] [Publication Year: 2011]
Ma Minhua; Oikonomou Andreas and Jain Lakhmi C
USD
204.76
Cheap Geographical Essays /Biblio
In overall good condition, no pages missing. Shipping can take between 2-6weeks for international deliveries. Hardback copies may or may not have dust jackets, please get in contact for more information. ISBN 1447121600 9781447121602 [GB]
N/A
USD
212.54
Mispah books /AbebooksUK
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover Like New
[Redhill, SURRE, United Kingdom] [Publication Year: 2011]
Ma, Minhua (Editor), and Oikonomou, Andreas (Editor), and Jain, Lakhmi C (Editor)
USD
226.18
Bonita via Alibris /Alibris
Springer 2011 hardcover New
Antonopolous, Nikola
USD
232.80
Kennys Bookstore /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London Ltd] Hardcover Game development in the Cloud is an insightful introduction to cloud computing and games in the Cloud, with cutting edge academic research and industry updates that inform readers of current and future advances in the field. Editor(s): Ma, Minhua; Jain, Prof. Lakhmi C.; Oikonomou, Andrea. Num Pages: 504 pages, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 241 x 165 x 33. Weight in Grams: 908. . 2011. 2011th Edition. Hardcover. . . . . Books ship from the US and Ireland.
[Olney, MD, U.S.A.] [Publication Year: 2011]
N/A
USD
252.37
GoldenDragon /Abebooks
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover Buy for Great customer experience
[Houston, TX, U.S.A.] [Publication Year: 2011]

DISCLOSURE: When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission at no extra cost to you. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network, Amazon and Alibris.


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