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ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain.Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes. [Houston, TX, U.S.A.] [Publication Year: 2011]
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London] Hardcover Druck auf Anfrage Neuware - Printed after ordering - The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain. Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes. [Einbeck, ...
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London] Hardcover Druck auf Anfrage Neuware - Printed after ordering - The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain. Serious Games and Edutainment Applications offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area. The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes. [Einbeck, ...
Hard Cover. New. New Book; Fast Shipping from UK; Not signed; Not First Edition; The Serious Games and Edutainment Applications. ISBN 1447121600 9781447121602 [GB]
Antonopolous Nikolaos Editor/ Ma Minhua Editor/ Sear John Editor
USD
187.31
Revaluation Books /Biblio
Springer-Verlag New York Inc, Date: 2011. Hardcover. New. 2011 edition. 520 pages. 9.00x6.00x1.25 inches. 2011. Springer-Verlag New York Inc ISBN 1447121600 9781447121602 [GB]
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London Ltd] Hardcover Game development in the Cloud is an insightful introduction to cloud computing and games in the Cloud, with cutting edge academic research and industry updates that inform readers of current and future advances in the field. Editor(s): Ma, Minhua; Jain, Prof. Lakhmi C.; Oikonomou, Andrea. Num Pages: 504 pages, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 241 x 165 x 33. Weight in Grams: 908. . 2011. 2011th Edition. Hardcover. . . . . [Galway, GY, Ireland] [Publication Year: 2011]
In overall good condition, no pages missing. Shipping can take between 2-6weeks for international deliveries. Hardback copies may or may not have dust jackets, please get in contact for more information. ISBN 1447121600 9781447121602 [GB]
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer London Ltd] Hardcover Game development in the Cloud is an insightful introduction to cloud computing and games in the Cloud, with cutting edge academic research and industry updates that inform readers of current and future advances in the field. Editor(s): Ma, Minhua; Jain, Prof. Lakhmi C.; Oikonomou, Andrea. Num Pages: 504 pages, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 241 x 165 x 33. Weight in Grams: 908. . 2011. 2011th Edition. Hardcover. . . . . Books ship from the US and Ireland. [Olney, MD, U.S.A.] [Publication Year: 2011]
ISBN10: 1447121600, ISBN13: 9781447121602, [publisher: Springer] Hardcover Buy for Great customer experience [Houston, TX, U.S.A.] [Publication Year: 2011]
DISCLOSURE:
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission at no extra cost to you. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network, Amazon and Alibris.