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ISBN10: 0262232278, ISBN13: 9780262232272, [publisher: MIT Press] Hardcover New Book. Shipped from UK. Established seller since 2000. [Fairford, GLOS, United Kingdom] [Publication Year: 2003]
MIT Press 3/18/2003 12: 00: 00 AM Hardcover PLEASE NOTE, WE DO NOT SHIP TO DENMARK. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Please note we cannot offer an expedited shipping service from the UK.
ISBN10: 0262232278, ISBN13: 9780262232272, [publisher: MIT Press] Hardcover New Book. Shipped from UK. Established seller since 2000. [Wood Dale, IL, U.S.A.] [Publication Year: 2003]
MIT Press 3/18/2003 12: 00: 00 AM Hardcover PLEASE NOTE, WE DO NOT SHIP TO DENMARK. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Please note we cannot offer an expedited shipping service from the UK.
MIT Press 3/18/2003 12: 00: 00 AM Hardcover New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Please note we cannot offer an expedited shipping service from the UK.
ISBN10: 0262232278, ISBN13: 9780262232272, [publisher: MIT Press Ltd, Cambridge, Mass.] Hardcover Hardcover. A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media.This reader collects the texts, videos, and computer programs-many of them now almost impossible to find-that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II-when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared-and the emergence of the World Wide Web-when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at ...
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